2008-06-17

Timeshift

How many times have I wished that I could turn back the clock and change the past? Make something seem like it never happened. Experience a situation for the second time, armed with the knowledge I now possess. Or even be able to use a time machine or something along these lines. With TimeShift, this is possible. Stop time? No problem! Turn back time? It is as easy as pie! Have a Max Payne style slow motion mode? Any time!

TimeShift... This is exactly how I feel, as if I have travelled back in time. Why, you might ask? For one simple reason: TimeShift wastes a lot of potential, especially within the first few hours. I was really looking forward to TimeShift. I watched the trailer over and over again. Finally, someone has come up with an innovative shooter game again! Of course, Max Payne and Inspector Tequila have already made us familiar with bullet time, but turning back time, in a first-person shooter game? Or even to be able to stop time and snatch a weapon out of your bewildered opponent’s hands? This is something rudimentary; this is a great idea.

Interestingly enough, these really good ideas manage to get lost in the midst of a mediocre gun battle in TimeShift. The possibility of being able to use the “pause time” to steal your opponent’s weapon right out of his hands loses its appeal after you have done it a few times. The computer-generated bad guys do stand there and look surprised though, they might even ask “Where is my weapon” or “what happened now”, but most of the time it is best to use the “slow time” mode to send your enemies to the digital hereafter because it is quicker.

The puzzles that the program presents you within the first hour of play are introduced nicely and are not too demanding, but they are often repeated and the A.I. villain’s I.Q. level leaves much to be desired. Most of the time these minions only move linearly forward and make a beeline for you. The game does have one small ray of hope, however. If you manage to elude an opponent and eliminate him using the “stop time” mode, his colleagues will stand around asking dumbfounded, “Wh… what happened?” For some unexplained reason then however, they will open fire on your hiding spot, even though they do not know where you are. Nevertheless, the game still manages to challenge veterans of the shooter genre. It can be quite difficult due to the extensive amount of opponents, particularly in the later levels.

The game even tries to tell a story, but it is not very successful. The confusing scraps of story that are magically rendered on the screen do not explain why you find yourself in an alternate time line looking for Dr. Krone and must kill hundreds of his henchmen in the process.

Enough criticism; after all, TimeShift does have several positive attributes. About half way through the trip, the mediocrity subsides and things start to get interesting. All of a sudden the puzzles are more challenging, and special opponents are mixed in among the usual band of aggressive villains. There is a lot of variety here. TimeShift has everything from dismal interiors to snowy outdoor landscapes, from an exploding freight train to defending a Zeppelin. This and the impressive visual effects (which even work well on a computer that does not have the latest technology) prevent TimeShift from becoming just another boring shooter game. I personally was very impressed by the sophisticated light and weather effects.

Download :

http://lnx.allmazall.com/t/ts.part1.rar
http://lnx.allmazall.com/t/ts.part2.rar
http://lnx.allmazall.com/t/ts.part3.rar
http://lnx.allmazall.com/t/ts.part4.rar
http://lnx.allmazall.com/t/ts.part5.rar
http://lnx.allmazall.com/t/ts.part6.rar
http://lnx.allmazall.com/t/ts.part7.rar
http://lnx.allmazall.com/t/ts.part8.rar

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