

Published by New World Computing, Inc.
Developed by New World Computing, Inc.
Released 1987
Also For Apple II, Commodore 64, Macintosh, NES, TurboGrafx CD | Combined View
Genre Role-Playing (RPG)
Perspective 1st-Person Perspective
Non-Sport Medieval / Fantasy, Turn-based
In Might and Magic, the player controls a party of adventurers in a medieval world called Varn. Before long the heroes realize that one of the four kings that rule the countries of Varn is in fact an impostor, a creature from outer space. Your task is to find the real king and ultimately to stop the alien invasion into Varn.
This is the first game in the Might and Magic series, and one of the prototypes of role-playing games in general. The entire game is viewed from first-person perspective. The player creates a party of six adventurers, with traditional classes to choose from (fighter, cleric, etc.). The player also specifies the gender and the age of the characters - they grow old and will eventually die of natural causes. As in most RPGs, the gameplay revolves around exploring the game world, performing quests, and leveling up to be able to proceed to the story-advancing challenges. The turn-based battles typically take place against six monsters, but enemy reinforcements can appear once their comrades have been slain.
Might and Magic II: Gates to Another World


Published by New World Computing, Inc.
Developed by New World Computing, Inc.
Released 1988
Also For Amiga, Apple II, Commodore 64, Genesis, Macintosh, SNES | Combined View
Genre Role-Playing (RPG)
Perspective 1st-Person Perspective
Non-Sport Medieval / Fantasy, Turn-based
The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.
A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
This two games needs a Apple II emulator, check this site and see if you can find any that works for you.
Code:
http://www.wbwip.com/a2web/a2emul.html
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